GdkWindow *window,
const MirEvent *event)
{
+ const MirInputEvent *input_event;
+
// FIXME: Only generate events if the window wanted them?
switch (mir_event_get_type (event))
{
+ case mir_event_type_input:
+ input_event = mir_event_get_input_event (event);
+
+ switch (mir_input_event_get_type (input_event))
+ {
+ case mir_input_event_type_key:
+ handle_key_event (window, input_event);
+ break;
+ case mir_input_event_type_touch:
+ handle_motion_event (window, input_event);
+ break;
+ case mir_input_event_type_pointer:
+ handle_motion_event (window, input_event);
+ break;
+ }
+
+ break;
case mir_event_type_key:
handle_key_event (window, mir_event_get_input_event (event));
break;